resume

Bio

I am currently a Staff Interaction Designer and Engineer in the Customer eXperience Lab of Samsung Research America. I trained my out-of-the-box thinking in MIT, CMU and Harvard. I was hired as an independent contributor by ASUS and as a consultant by ITRI and III in Taiwan. My works and participated projects were reported on ABC, published at CHI, HCI International, TEI, and CSCW, and demonstrated in CES, CeBIT, and Computex.

I dedicate in creating unique and novel interactions and experiences for Graphical UI, Tangible UI, AR and VR. I can ideate, design, prototype, conduct user research and lead directions. I do sketching, hand crafting, 3D modeling, coding, and electronics to make prototypes inspiring people and iterating ideas.

In short, I am a maker making innovation.

Experience

2014-now  Staff Interaction Engineer, Samsung Research America, USA
  • Envision interaction design and technology trends for visual display and audio product via HCI methodologies.
  • Invent innovative interaction modalities for visual display and audio product by adopting new enabling technologies.
  • Rapid design and implement prototypes for proof of concept and user test purposes.
2012-2014  Research Assistant, MIT Media Lab, USA
  • Proposed novel ideas and techniques of tangible UI and implemented Proof-of-Concept prototypes.
  • Conducted research papers and notes to submit to Human Computer Interaction (HCI) conferences, e.g. CHI, UIST and TEI.
  • Selected projects: synchroLight, V-Pointer, Pinball, Tangible CityScape, g-Search and inSide.
2011-2012  Founder, Adaptive Artifact, Taiwan
  • Discovered ideas and techniques to develop artifacts with adaptive abilities.
  • Offered User Experience (UX) consultancy services for both public research institutes and private brand companies, e.g. Industrial Technology Research Institute (ITRI), Institute for Information Industry (III) and ASUS Computer in Taiwan.
  • Selected projects: Elder e-Reader, mindSet, and Tangible Pixels.
2008-2011  User Experience Specialist, ASUS Design Center, Taiwan
  • Generated concepts and prototypes leading to innovative product experience, e.g. contributed to the idea of “Waveface” which evolved to the popular “Transformer Series”.
  • Conducted qualitative user experience evaluations at different stages of product development.
  • Guided design strategies for the major international exhibitions of consumer electronic products, e.g. CES, Cebit and Computex.
  • Selected projects: Waveface, Seamless Mobility, Adaptive Mouse, and Florabot.
2005-2008  Research Assistant, CMU CODE Lab, USA
  • Generated research ideas and implementations under the themes of Computational Design and Human Computer Interaction.
  • Selected projects: teleEggs, Hemisphere, Touch Free Door.
2002-2003  Associate Project Lead, Harvard Graduate School of Design, USA
  • Conducted concepts, digital visualization and final film editing for the project “San Diego Visualization” which won the second place at the International Competition for Sustainable Urban Systems Design (IC-SUSD) in Tokyo in June 2003.
1999-2002  Project Lead, NCTU Graduate Institute of Architecture, Taiwan
1994-1999  Interior Design Intern, YJ Interior Design, Taiwan

Education

2012-2014  M.S. Degree in Media Arts and Sciences, Massachusetts Institute of Technology, USA
2005-2008  M.S. Degree in Computational Design, Carnegie Mellon University, USA
2002-2003  Visiting Student, Harvard University, USA
1999-2002  M.S. Degree in Applied Art, National Chiao Tung University, Taiwan
1994-1999  B.S. Degree in Architecture, Fung Chia University, Taiwan

Award

2012-2014  Full Funded Assistantship, MIT Media Lab, US

2009  Best Paper Award, CAADRIA, Taiwan

2006-2008  Studying Abroad Scholarship, Ministry of Education, Taiwan

2005-2007   Full Funded Assistantship, Carnegie Mellon UniversityPA, US

2002  Ivan Petrovic Prize, eCAADe, UK

1999  Annual Prize for Outstanding Student Design, The National Association of Architect, Taiwan

Exhibition

2014   inSide, MIT Media Lab Sponsor’s Week 2014, Massachusetts, USA (Primary Developer)

2013   Tangible CityScape, MIT Media Lab Sponsor’s Week 2013, Massachusetts, USA (Primary Developer)

2013   inForm, MIT Media Lab Sponsor’s Week 2013, Massachusetts, USA (Developer)

2012   AnnoScape, MIT Media Lab Sponsor’s Week 2012, Massachusetts, USA (Developer)

2012   synchroLight, MIT Media Lab Sponsor’s Week 2012, Massachusetts, USA (Primary Developer)

2011   Tangible Pixels, Taiwan Designer’s Week 2011, Taipei, Taiwan (Principle Designer)

2011   Senses Remix, Milan Design Week 2011, Milan, Italy (ASUS, Technical Support)

2011   The Insight, Jimmy’s Corner of the World, Taipei, Taiwan (ASUS, Exhibition Design)

2010   Florabot, Taipe International Flora Expo 2010i, Taipei, Taiwan (ASUS, Principle Designer and Researcher)

2010   Den Nau, Taiwan Designer’s Week 2010, Taipei, Taiwan (ASUS, Designer)

2010   Object, Human and Space, Interactive Design Exhibition, Yuan-Ze University, Taiwan (Instructor)

2010   ASUS Dream Flight, Cebit 2010, Hannover, Germany (ASUS, Principle Designer)

2010   Waveface, Cebit 2010, Hannover, Germany (ASUS, Designer and Researcher)

2010   Waveface, CES 2010, Las Vagas, USA (ASUS, Designer and Researcher)

2009   Seamless Mobility, Computex 2009, Taipei, Taiwan (ASUS, Principle Designer)

2008   Fold-Unfold, Cebit 2008, Hannover, Germany (ASUS, Technical Support)

2006   Storytelling Cubes, HCII 12th Anniversary Celebration, CMU, Pittsburgh, PA

2005   The Future House, Carnegie Science Center, Pittsburgh, PA

2003   Virtual Chang-An, The French “science en fête’’ fest of science, Nancy, France

2002   Digital Castle in the Air, Feidad Award Exhibition,Taipei Museum of Arts, Taiwan

2002   Virtual Chang-An Representing High Tang, National Palace Museum, Taipei, Taiwan

Invited Talk

2011   Tangible Interaction Design,
          Department of Digital Media Design, Ming Chuan University, Taoyuan, Taiwan

2011   Effective, Adaptive and Affective Artifact Design,
          Department of Industrial Design, Ming Chi University Of Technology, Taipei, Taiwan

2011   Next Generation Artifact Design,
          Master Program of Digital Content, National Cheng Chi University, Taipei, Taiwan

2011   Innovative Computing Technology Based on User Experience,
          Department of Computer Science, Tung Hai University, Taichung, Taiwan

2011   Next Generation Artifact Design (more than 1400 audiences),
          General Computing Education, Tung Hai University, Taichung, Taiwan

2011   Effective, Adaptive and Affective Artifact Design,
          Young Designer Workshop, 2011 Taipei World Design Expo, Taipei, Taiwan

2011   Emotional Artifact,
          Design Forum, 2011 Taiwan Designers’ Week, Taipei, Taiwan

2011   More Than Interaction Design,
          Lian Yuan Underground, Taipei, Taiwan

2011   User Experience Design and Research,
          Department of Graphic Arts and Communications, National Normal University, Taipei, Taiwan

2011   Designing Affordances,
          OpenHCI Workshop, National Taiwan University, Taipei, Taiwan

2011   Everywhere is User Experience Design,
          EMBA Program, Tung Hai University, Taichung, Taiwan

2011   Tangible Interaction Workshop,
          Department of Digital Media Design, National Yunlin University of Science and Technology, Yunlin, Taiwan

2011   User Experience Design and Research,
          Department of Graphic Arts and Communications, National Normal University, Taipei, Taiwan

2011   Adaptive and Interactive Space Design,
          Department of Architecture, Ming Chuan University, Taoyuan, Taiwan

2011   Computer, Computing and Design (more than 1400 audiences),
          General Computing Education, Tung Hai University, Taichung, Taiwan

2011   Interaction Design Workshop,
          Department of Art and Design, Yuan Ze University, Taoyuan, Taiwan

2011   The Leonardo Model of Creation,
          Master Program of Digital Content, National Cheng Chi University, Taipei, Taiwan

2010   Pratical Methodologies of User Experience Study,
          Institue of Communication Studies, National Chiao Tung University, Hsinchu, Taiwan

2010   Adaptive Artifact Design (English Talk for International Program),
          Graduate School of Architecture, National Taiwan University of Science and Technology, Taipei, Taiwan

2010   Artifact Design Getting Rid of Fitts’ Law,
          Graduate School of Design, National Taiwan University of Science and Technology, Taipei, Taiwan

2010   Interaction Design Workshop,
          Department of Art and Design, Yuan Ze University, Taoyuan, Taiwan

2010   Human Computer Interaction and Adaptive User Interface,
          Department of Digital Design, Ming Dao University, ChangHua, Taiwan

2009   Tangible Interaction Workshop,
          Department of Spatial Design, Kung Shan University, Tainan, Taiwan

2009   Adaptive Interface Design,
          Department of Digital Media Design, National Yunlin University of Science and Technology, Yunlin, Taiwan

2009   Space Design in the Robotics Era,
          Department of Architecture, Lan Yang Institue of Technology, ILan, Taiwan

2009   From User Experience to Adaptive Artifact Design,
          Department of Information Communication, Yuan Ze University, Taoyuan, Taiwan

2009   Interactive Form Creating Dynamic User Experience,
          Octobor Section: Smart Space, UI Gathering(UPA Taiwan), Taipei, Taiwan

2009   Media, Design and Adaptive Thinking,
          April Section: Prototyping, UI Gathering(UPA Taiwan), Taipei, Taiwan