Journal Paper

01. Liu, Y.T. and Tang, S.K.: 2003, Space, Place and Digital Media– Towards a Better Simulation for a Disappeared City, International Journal of Architectural Computing.

Conference Paper

01. Lee, A., Chigira, H., Tang, S.K., Acquah, K., and Ishii, H.: 2014, AnnoScape: remote collaborative review using live video overlay in shared 3D virtual workspace. In Proceedings of SUI 2014, New York, USA, p26-29.

02. Ou, J., Tang, S.K., Ishii, H.: 2013, SynchroLight: Three-Dimensional Pointing System for Remote Video Communication, In Proceedings of CHI 2013 Extended Abstract, 169-174.

03. Tang, S.K., Chen, W.K., Tsai, C.H., and Chen Y.T.: 2013, Designing Government Funded Religious E-Reader by Adopting User Experience Methods, In Proceedings of HCI International 2013.

04. Tang, W. Y., Tang, S. K., Lee, Y. Z.: 2012, Tangible Pixels: Interactive Architectural Modules for Discovering Adaptive Human Swarm Interaction, In Proceedings of eCAADe 2012, p301-307

05. Liu, Y.P., Lin, S.T. and Tang, S.K.: 2011, Effects of Character Size and Grayscale Contrast On Legibility for the Elderly, In Proceedings of EAEFS 2011.

06. Tang, S.K., Tzeng, W.C., Chiu, K.C., Luo, W.W., Lin, S.T., and Liu, Y.P.: 2011, Virtual Mouse: A Low Cost Proximity Based Gestural Pointing Device. In Proceedings of HCI International 2011.

07. Tang, S.K., Tzeng, W.C., Chiu, K.C., Luo, W.W., Lin, S.T., and Liu, Y.P.: 2011, Virtual Mouse: A Low Cost Proximity Based Gestural Pointing Device. In Proceedings of TEI 2011 Workshop.

08. Tang, S.K. and Tang, W. Y.: 2010, Adaptive Mouse: A Computer Mouse Achieving Form-Function Synchronization. In Proceeding of CHI 2010, p2785-2792.

09. Tang, S.K. and Tang, W. Y.: 2009, Calligraphic Brush: An Intuitive Tangible User Interface for Interactive Algorithmic DesignIn Proceedings of CAADRIA 2009.
<Best Paper Award in CAADRIA 2009>

10. Tang, W.Y. and Tang, S.K.: 2006, A development of tactile modeling interface, In Proceedings of CAADRIA 2006.

11. Tang, S.K. and Liu, Y.T.: 2002, A digital reconstruction procedure for a disappeared city space and its activities, In Proceedings of CAADRIA 2002, p598-603.
<Best Presentation Prize Award in eCAADe 2002>

12. Tang, S.K., Liu, Y.T. and Fan, Y.C.: 2002, How to simulate and realize a disappeared city and city life? — A VR cave simulation, In Proceedings of CAADRIA 2002, p301-308.

13. Lee, H.L., Liu, Y.T., Chen, S.C and Tang, S.K.: 2002, A Comparative study of protocol analysis for Spatiality of a Text-based Cyberspace, In Proceedings of eCAADe 2002, p262-266.

14. Tang, S.K. and Liu, Y.T.: 2001, The visual harmony between new and old materials in the restoration of historical architecture, In Proceedings of CAADRIA 2001, p205-210.

Others

01. Tang, S.K. and Liu, Y.T.: 2001, The digital reconstruction procedure of Chi-Chi Station, in the magazine of Construction News Record 2002, p205-210.

02. Liu, Y.T. and Tang, S.K.: 2001, Virtual Chan An City: the combinational presentation of culture, art and technology, in the national palace museum monthly of Chinese art 231, p4-23.

03. 林緯婷, 唐聖凱, 陳立杰: 2010, 觸碰介面模式下之視覺配置與操作流程的設計迷思, 第十七屆人因工程研討會.