Resume

Experience

2014-now  Staff Interaction Engineer, Samsung Research America, USA
  • Envision interaction design and technology trends for visual display and audio product via HCI methodologies.
  • Invent innovative interaction modalities for visual display and audio product by adopting new enabling technologies.
  • Rapid design and implement prototypes for proof of concept and user test purposes.
2012-2014  Research Assistant, MIT Media Lab, USA
  • Proposed novel ideas and techniques of tangible UI and implemented Proof-of-Concept prototypes.
  • Conducted research papers and notes to submit to Human Computer Interaction (HCI) conferences, e.g. CHI, UIST and TEI.
  • Selected projects: synchroLight, V-Pointer, Pinball, Tangible CityScape, g-Search and inSide.
2011-2012  Founder, Adaptive Artifact, Taiwan
  • Discovered ideas and techniques to develop artifacts with adaptive abilities.
  • Offered User Experience (UX) consultancy services for both public research institutes and private brand companies, e.g. Industrial Technology Research Institute (ITRI), Institute for Information Industry (III) and ASUS Computer in Taiwan.
  • Selected projects: Elder e-Reader, mindSet, and Tangible Pixels.
2008-2011  User Experience Specialist, ASUS Design Center, Taiwan
  • Generated concepts and prototypes leading to innovative product experience, e.g. contributed to the idea of “Waveface” which evolved to the popular “Transformer Series”.
  • Conducted qualitative user experience evaluations at different stages of product development.
  • Guided design strategies for the major international exhibitions of consumer electronic products, e.g. CES, Cebit and Computex.
  • Selected projects: Waveface, Seamless Mobility, Adaptive Mouse, and Florabot.
2005-2008  Research Assistant, CMU CODE Lab, USA
  • Generated research ideas and implementations under the themes of Computational Design and Human Computer Interaction.
  • Selected projects: teleEggs, Hemisphere, Touch Free Door.
2002-2003  Associate Project Lead, Harvard Graduate School of Design, USA
  • Conducted concepts, digital visualization and final film editing for the project “San Diego Visualization” which won the second place at the International Competition for Sustainable Urban Systems Design (IC-SUSD) in Tokyo in June 2003.
1999-2002  Project Lead, NCTU Graduate Institute of Architecture, Taiwan
1994-1999  Interior Design Intern, YJ Interior Design, Taiwan

Education

2012-2014  M.S. Degree in Media Arts and Sciences, Massachusetts Institute of Technology, USA
2005-2008  M.S. Degree in Computational Design, Carnegie Mellon University, USA
2002-2003  Visiting Student, Harvard University, USA
1999-2002  M.S. Degree in Applied Art, National Chiao Tung University, Taiwan
1994-1999  B.S. Degree in Architecture, Fung Chia University, Taiwan

Patent

TOUCH DISPLAY DEVICE AND CONTROL METHOD THEREOF

United States Patent Application 20120068946

Inventors: Sheng Kai Tang, Kuo Chung Chiu, Sheng-Ta Lin, Wen-Chieh Tseng

A touch display device includes a main body, a detecting module and a touch display module. The detecting module includes a plurality of sensing elements for sensing a touch position of a user at the main body and providing a touch signal to the detecting module. The touch display module is disposed at the main body and electrically connected to the detecting module. The touch display device generates a function control zone corresponding to the touch position in accordance with the touch signal. A control method of a touch display device is disclosed as well. The touch display device and the control method can generate the function control zone corresponding to the touch position by sensing the touch of the user to replace physical hot keys.

METHOD FOR CONTROLLING TOUCH CONTROL MODULE AND ELECTRONIC DEVICE THEREOF

United States Patent Application 20110134032

Inventors: Sheng Kai Tang, Kuo Chung Chiu, Wei-Wen Luo, Wen-Chieh Tseng

A method for controlling a touch control module and an electronic device are provides. The electronic device includes a display and a host. The host includes a sensing module, a touch control module and a control unit. The sensing module includes a sensing unit for detecting the gesture and generating the corresponding sensing signal. The control unit determines whether the gesture complies with a preset condition according to the sensing signal. When the determining result is yes, the control unit controls the touch control module to enter the first control mode. On the contrary, if the determining result is no, the control unit controls the touch control module to enter the second control mode.

ERGONOMIC ADAPTIVE MOUSE WITHOUT ORIENTATION LIMITATION

United States Patent Application 20100295787

Inventors: Sheng Kai Tang

An adaptive mouse is disclosed. In the adaptive mouse, a cover layer made of a moldable material covers a mouse body, and a plurality of sensors is disposed between the mouse body and the cover layer. The sensors are used to sense a hand shape of a user when the user holds the cover layer. The sensors under the left and right finger predicting areas are defined as a left button and a right buttons to allow the user to operate the mouse normally. Then, the displacement signal of the mouse is adjusted. The adaptive mouse may increase comfortableness and relieve fatigue, and it also may be adapted to any holding states without orientation limitation.

Award

2012-2014  Full Funded Assistantship, MIT Media Lab, US

2009  Best Paper Award, CAADRIA, Taiwan

2006-2008  Studying Abroad Scholarship, Ministry of Education, Taiwan

2005-2007   Full Funded Assistantship, Carnegie Mellon UniversityPA, US

2002  Ivan Petrovic Prize, eCAADe, UK

1999  Annual Prize for Outstanding Student Design, The National Association of Architect, Taiwan

Publication

Journal Paper

01. Liu, Y.T. and Tang, S.K.: 2003, Space, Place and Digital Media– Towards a Better Simulation for a Disappeared City, International Journal of Architectural Computing.

Conference Paper

01. Lee, A., Chigira, H., Tang, S.K., Acquah, K., and Ishii, H.: 2014, AnnoScape: remote collaborative review using live video overlay in shared 3D virtual workspace. In Proceedings of SUI 2014, New York, USA, p26-29.

02. Ou, J., Tang, S.K., Ishii, H.: 2013, SynchroLight: Three-Dimensional Pointing System for Remote Video Communication, In Proceedings of CHI 2013 Extended Abstract, 169-174.

03. Tang, S.K., Chen, W.K., Tsai, C.H., and Chen Y.T.: 2013, Designing Government Funded Religious E-Reader by Adopting User Experience Methods, In Proceedings of HCI International 2013.

04. Tang, W. Y., Tang, S. K., Lee, Y. Z.: 2012, Tangible Pixels: Interactive Architectural Modules for Discovering Adaptive Human Swarm Interaction, In Proceedings of eCAADe 2012, p301-307

05. Liu, Y.P., Lin, S.T. and Tang, S.K.: 2011, Effects of Character Size and Grayscale Contrast On Legibility for the Elderly, In Proceedings of EAEFS 2011.

06. Tang, S.K., Tzeng, W.C., Chiu, K.C., Luo, W.W., Lin, S.T., and Liu, Y.P.: 2011, Virtual Mouse: A Low Cost Proximity Based Gestural Pointing Device. In Proceedings of HCI International 2011.

07. Tang, S.K., Tzeng, W.C., Chiu, K.C., Luo, W.W., Lin, S.T., and Liu, Y.P.: 2011, Virtual Mouse: A Low Cost Proximity Based Gestural Pointing Device. In Proceedings of TEI 2011 Workshop.

08. Tang, S.K. and Tang, W. Y.: 2010, Adaptive Mouse: A Computer Mouse Achieving Form-Function Synchronization. In Proceeding of CHI 2010, p2785-2792.

09. Tang, S.K. and Tang, W. Y.: 2009, Calligraphic Brush: An Intuitive Tangible User Interface for Interactive Algorithmic DesignIn Proceedings of CAADRIA 2009.
<Best Paper Award in CAADRIA 2009>

10. Tang, W.Y. and Tang, S.K.: 2006, A development of tactile modeling interface, In Proceedings of CAADRIA 2006.

11. Tang, S.K. and Liu, Y.T.: 2002, A digital reconstruction procedure for a disappeared city space and its activities, In Proceedings of CAADRIA 2002, p598-603.
<Best Presentation Prize Award in eCAADe 2002>

12. Tang, S.K., Liu, Y.T. and Fan, Y.C.: 2002, How to simulate and realize a disappeared city and city life? — A VR cave simulation, In Proceedings of CAADRIA 2002, p301-308.

13. Lee, H.L., Liu, Y.T., Chen, S.C and Tang, S.K.: 2002, A Comparative study of protocol analysis for Spatiality of a Text-based Cyberspace, In Proceedings of eCAADe 2002, p262-266.

14. Tang, S.K. and Liu, Y.T.: 2001, The visual harmony between new and old materials in the restoration of historical architecture, In Proceedings of CAADRIA 2001, p205-210.

Others

01. Tang, S.K. and Liu, Y.T.: 2001, The digital reconstruction procedure of Chi-Chi Station, in the magazine of Construction News Record 2002, p205-210.

02. Liu, Y.T. and Tang, S.K.: 2001, Virtual Chan An City: the combinational presentation of culture, art and technology, in the national palace museum monthly of Chinese art 231, p4-23.

03. 林緯婷, 唐聖凱, 陳立杰: 2010, 觸碰介面模式下之視覺配置與操作流程的設計迷思, 第十七屆人因工程研討會.

Exhibition

2014   inSide, MIT Media Lab Sponsor’s Week 2014, Massachusetts, USA (Primary Developer)

2013   Tangible CityScape, MIT Media Lab Sponsor’s Week 2013, Massachusetts, USA (Primary Developer)

2013   inForm, MIT Media Lab Sponsor’s Week 2013, Massachusetts, USA (Developer)

2012   AnnoScape, MIT Media Lab Sponsor’s Week 2012, Massachusetts, USA (Developer)

2012   synchroLight, MIT Media Lab Sponsor’s Week 2012, Massachusetts, USA (Primary Developer)

2011   Tangible Pixels, Taiwan Designer’s Week 2011, Taipei, Taiwan (Principle Designer)

2011   Senses Remix, Milan Design Week 2011, Milan, Italy (ASUS, Technical Support)

2011   The Insight, Jimmy’s Corner of the World, Taipei, Taiwan (ASUS, Exhibition Design)

2010   Florabot, Taipe International Flora Expo 2010i, Taipei, Taiwan (ASUS, Principle Designer and Researcher)

2010   Den Nau, Taiwan Designer’s Week 2010, Taipei, Taiwan (ASUS, Designer)

2010   Object, Human and Space, Interactive Design Exhibition, Yuan-Ze University, Taiwan (Instructor)

2010   ASUS Dream Flight, Cebit 2010, Hannover, Germany (ASUS, Principle Designer)

2010   Waveface, Cebit 2010, Hannover, Germany (ASUS, Designer and Researcher)

2010   Waveface, CES 2010, Las Vagas, USA (ASUS, Designer and Researcher)

2009   Seamless Mobility, Computex 2009, Taipei, Taiwan (ASUS, Principle Designer)

2008   Fold-Unfold, Cebit 2008, Hannover, Germany (ASUS, Technical Support)

2006   Storytelling Cubes, HCII 12th Anniversary Celebration, CMU, Pittsburgh, PA

2005   The Future House, Carnegie Science Center, Pittsburgh, PA

2003   Virtual Chang-An, The French “science en fête’’ fest of science, Nancy, France

2002   Digital Castle in the Air, Feidad Award Exhibition,Taipei Museum of Arts, Taiwan

2002   Virtual Chang-An Representing High Tang, National Palace Museum, Taipei, Taiwan

Invited Talk

2011   Tangible Interaction Design,
          Department of Digital Media Design, Ming Chuan University, Taoyuan, Taiwan

2011   Effective, Adaptive and Affective Artifact Design,
          Department of Industrial Design, Ming Chi University Of Technology, Taipei, Taiwan

2011   Next Generation Artifact Design,
          Master Program of Digital Content, National Cheng Chi University, Taipei, Taiwan

2011   Innovative Computing Technology Based on User Experience,
          Department of Computer Science, Tung Hai University, Taichung, Taiwan

2011   Next Generation Artifact Design (more than 1400 audiences),
          General Computing Education, Tung Hai University, Taichung, Taiwan

2011   Effective, Adaptive and Affective Artifact Design,
          Young Designer Workshop, 2011 Taipei World Design Expo, Taipei, Taiwan

2011   Emotional Artifact,
          Design Forum, 2011 Taiwan Designers’ Week, Taipei, Taiwan

2011   More Than Interaction Design,
          Lian Yuan Underground, Taipei, Taiwan

2011   User Experience Design and Research,
          Department of Graphic Arts and Communications, National Normal University, Taipei, Taiwan

2011   Designing Affordances,
          OpenHCI Workshop, National Taiwan University, Taipei, Taiwan

2011   Everywhere is User Experience Design,
          EMBA Program, Tung Hai University, Taichung, Taiwan

2011   Tangible Interaction Workshop,
          Department of Digital Media Design, National Yunlin University of Science and Technology, Yunlin, Taiwan

2011   User Experience Design and Research,
          Department of Graphic Arts and Communications, National Normal University, Taipei, Taiwan

2011   Adaptive and Interactive Space Design,
          Department of Architecture, Ming Chuan University, Taoyuan, Taiwan

2011   Computer, Computing and Design (more than 1400 audiences),
          General Computing Education, Tung Hai University, Taichung, Taiwan

2011   Interaction Design Workshop,
          Department of Art and Design, Yuan Ze University, Taoyuan, Taiwan

2011   The Leonardo Model of Creation,
          Master Program of Digital Content, National Cheng Chi University, Taipei, Taiwan

2010   Pratical Methodologies of User Experience Study,
          Institue of Communication Studies, National Chiao Tung University, Hsinchu, Taiwan

2010   Adaptive Artifact Design (English Talk for International Program),
          Graduate School of Architecture, National Taiwan University of Science and Technology, Taipei, Taiwan

2010   Artifact Design Getting Rid of Fitts’ Law,
          Graduate School of Design, National Taiwan University of Science and Technology, Taipei, Taiwan

2010   Interaction Design Workshop,
          Department of Art and Design, Yuan Ze University, Taoyuan, Taiwan

2010   Human Computer Interaction and Adaptive User Interface,
          Department of Digital Design, Ming Dao University, ChangHua, Taiwan

2009   Tangible Interaction Workshop,
          Department of Spatial Design, Kung Shan University, Tainan, Taiwan

2009   Adaptive Interface Design,
          Department of Digital Media Design, National Yunlin University of Science and Technology, Yunlin, Taiwan

2009   Space Design in the Robotics Era,
          Department of Architecture, Lan Yang Institue of Technology, ILan, Taiwan

2009   From User Experience to Adaptive Artifact Design,
          Department of Information Communication, Yuan Ze University, Taoyuan, Taiwan

2009   Interactive Form Creating Dynamic User Experience,
          Octobor Section: Smart Space, UI Gathering(UPA Taiwan), Taipei, Taiwan

2009   Media, Design and Adaptive Thinking,
          April Section: Prototyping, UI Gathering(UPA Taiwan), Taipei, Taiwan